Con Artistry

Krug

Matt McFarland is a long-time writer and developer for White Wolf’s roleplaying games. In addition to contributing to a number of game lines — including Changeling: The Lost, to name one — Matt helped design Werewolf: The Forsaken and served as developer for the Dark Ages line in the days of the original World of Darkness.

Over the years, Matt’s also run a lot of games, as well. So he’s built a fair store of experience and advice that GMs can draw on. Lucky for those GMs who against scooping out delicious brains to absorb their knowledge the old-fashioned way, Matt has posted a series of essays to his website about gamemastering in general, as well as for specific games. Of especial note to the discerning convention-goer is Con Artistry, Matt’s essay on tailoring the roleplaying experience and one’s GM style to fit the convention environment.


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